In one of the most significant developments within the field of ludomusicology and media studies more generally, volume 1 of the Journal of Sound and Music in Games is now available. An introduction by editor-in-chief Stephen Baysted prefaces a wide variety of critical avenues, focusing on the uncanny valley and 1-bit musicality, to a colloquy…
Symposium, Journal, Conferences, and 2019 Plans
Thank you to all of the delegates and presenters at the LSA’s Inaugural Winter Symposium. It was highly rewarding to reconnect with ludomusicologists and meet new scholars from across the country. The topics ranging from locally manufactured PCs, thematic development in cut-scenes, and gameplay participation made for a unique coalescence of disciplines, which was furthered…
Prodigy of Mobb Deep Passed Away at 42
Cast you mind back to 2008, and you may perhaps remember picking up the Grand Theft Auto IV Special Edition, complete with ‘The Music of Grand Theft Auto IV’ CD featuring Dirty New Yorker by Mobb Deep. Sadly with Prodigy’s passing the group will forever be changed, and we’ll be listening to Beat 102.7 while…